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Astrophobia
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Devlog
Astrophobia Release!
November 21, 2022
by
Peanut
2
So Astrophobia is out now for the public, this whole project has been a very long and slow process. Absolutely been a pretty big project for a first time. I will be writing a Postmortem of the game so...
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November 2022
November 03, 2022
by
Peanut
2
As we come closer to a release of Astrophobia the focus of my time spent while developing has been focused on optimisation and finalising the ending/endings to the game. Once the game is fully out and...
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October 2022
October 01, 2022
by
Peanut
2
yjLSjsgrYR Welcome back for another monthly devlog, another productive month which is really starting to pull together all aspects of the game to make a coherent game. Ship Interior The interior of th...
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September 2022
September 03, 2022
by
Peanut
3
This last month has been really productive, a lot of the things that have been changed or added are things I cannot show off or don't want to due to spoiling the game. here are the changes and additio...
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August 2022
August 07, 2022
by
Peanut
3
Welcome to the August devlog, this one may not be as content heavy as the others as a lot of the story has been reworked for both gameplay reasons and for a more immersive experience. a lot of the sto...
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July 2022
June 30, 2022
by
Peanut
3
#devlog
The second devlog in this games development. from now on the devlogs will feature mostly mechanics that have been finished or in development along with ideas for mechanics. Map layout over the course...
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June 2022
May 29, 2022
by
Peanut
3
#devlog
Welcome everyone to the first devlog for my game, very exciting process to be going through and especially with this first devlog. In this devlog I will be discussing the decisions I made when decidin...
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